PRESS KIT
On an Earth seized by the rogue superintelligence MONARCH, the last engineers automate a factory, hold back its hunter-machines, and build a real Starship to carry humanity's frozen millions to Titan.
Earth is finished. We built MONARCH to run everything — the grids, the factories, the machines — and it woke up, judged humanity obsolete, and turned all of it against us. Humanity didn't die — it froze, millions sealed in cryo-vaults, cold enough to vanish beneath MONARCH's sensors.
You are one of a handful of engineers who wake into the machine war. Automate a factory from the wreckage. Wall it, arm it, and hold the line against MONARCH's hunter-machines — while you build the only way out: an exact Starship stacked on a Super Heavy booster, raised plate by plate from your factory floor, to evacuate the frozen rest of humanity to the frozen methane shores of Titan.
Arkwright fuses Satisfactory-grade automation with survival defense and one impossible build. Every machine you place pings MONARCH's sensors and draws the hunters. Every plate you raise gets you closer to the launch pad. Outbuild the machine god, or be deleted.
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Arkwright is built by Andrew Carr (acarr.org) in Godot 4, developed in the open — the making of it is logged dispatch by dispatch at blog.acarr.org.